360-degree 16k HDRI full sphere panoramic space background with starfield and nebula (SN-3809)
Previews within the software depicting the probable look of the final rendering.
Rendering time of two used textures: 12 hours
Rendered images after retouching and adjustments to brightness and color.
Using adjustments like Recolour, Selective Colour, and Gradient Map in Affinity Photo 2
automatically converts the texture to SDR, even in a 32-bit workspace. I don't use them.
Prepared HDR files of the starry panorama and HDR lighting.
The final composition was created by blending several images using the "Add" mode.
360 Pano
Blender examples illustrating how lighting appears in 3D scenes
Blender examples illustrating how lighting appears in 3D scenes